I’ve been harsh on this show at times. Many times. In fact, throughout much of the second season, when I felt like this show constantly didn’t live up to its full potential. That’s what made it so frustrating for me; while so many TV shows have no chance at greatness from arrival, The Walking Dead constantly seemed like a case study in potential only realized in spurts, like a naturally talented athlete who gets by on talent alone, but could be a star if he hit the gym more often. There were a number of different issues, but there two stood out the most (at least that are occurring to me now). First, the pacing was terrible; the show consisted of absolutely epic moments sandwiched between long periods of inactivity or activity that no one cared about. Second, half the characters were either boring, incredibly irritating, or not fleshed out at all. I posted this at last season’s midseason, and these problems remained throughout the season; there were always just enough glimpses of what the show could be to keep me watching, but also enough problems to make watching frustrating and occasionally exasperating.
This season, I’m happy to say, was a revelation. By far the best season yet of The Walking Dead, the third season mostly dispensed with the least interesting aspects of the show, and moved at a far brisker pace than the second season; as much occurred in the first half of the third season as happened in the entire second season.
I haven’t read the comics, though I’m considering it, and thus, I don’t know how much is taken from the source material, and how much is original for TV, but either way a series of smart decisions were made along the way towards assembling this season. An important part of a show like The Walking Dead is keeping fresh blood (brains?) coming in in terms of new characters; since there aren’t 20 major characters like in Lost, if characters die, they need to be replaced, or we’d be down to 3 characters in no time. Thought of in a different way, the advent of new characters allows the creators freedom to kill off whichever characters they believe are the least interesting, have become irrelevant due to storylines, or would just provide the most punch, plot-wise. This character refreshening was achieved smartly with the death of Laurie; Laurie had become of limited usefulness as she descended into depression over her inability to have Rick forgive her. Her death packed a huge emotional punch, and also led to difficult reckonings for her son Carl, who, even I must admit, has become far less irritating than he was in season 2, growing up to become, dare I say, somewhat competent, as well as Rick, for whom Laurie’s death put him off his game more than any other time previously in the show. In addition, I liked the new characters who were added, mainly Michonne, the Governor, and his cronies, including Merle and his scientist Milton, who have all helped keep the show interesting.
Having the two storylines (the prison and the governor’s town) side by side completely worked. The multiple locations probably played a role in the much improved pacing, since the show could dance back and forth, and it paved the way for the eventual central conflict of the half season. Although the governor was and is clearly evil, because, hey, it’s TV, and it would have been a shock if he wasn’t, he’s definitely seemed like a more of a real kind of complex person than I thought he might. I think this could possibly be done even more deftly, with making him a slight bit less evil, but David Morrissey has certainly handled it well enough that it feels like the Governor is a regular guy turned hard ass, rather than a mere psychopath bent on the destruction of those who stand against him.
I thought for sure it would take us an entire season for Rick’s gang and the Governor’s to meet but was extremely pleasantly surprised to see that it happened within half a season, with major events and reveals seemingly occurring in every single episode.
I’ve already commented on its similarities to Lost, and many of the questions The Walking Dead deals with – how far is it right to go to protect certain remnants of society from surviving – what civility, and what rules are left in a crumbling society, are similar to those handled by Lost at its best.
Overall, I feel as energized about this show as I ever have, and I’m glad to report that I’m actually really excited for the second half of the season to begin, an outcome I hoped for at various points during the second season but began to stop expecting.
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